GIVE UP THE GHOST
Give up the Ghost is a point-and-click roleplaying game set in FORDE, a tortured city in the middle of the plains.
You play as the Overseer, a one-eyed wanderer tasked to solve the mystery of a deadly fire.
Through the use of otherwordly eyes, you’ll peel back the layers of the city and unveil the secret at it’s heart.
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Background
I first worked on Give up the Ghost as an outside helper, through meeting the sole programmer at the time I was asked from time to time to help solve problems that weren’t yet achievable for this programmer. Through the usefuless I displayed I became an official member of the team in February of 2025.
During my time working there I helped host stands at a couple game conventions, namely Glasgow Indie Games Fest in July 2025 and Vancouver Game Garden in September 2025.
As of November 2025 I am officially the lead programmer of the team.
My work on the game
Within the project I am tasked with not only the upkeep of the code but much of the key feature implementation. Wether it be working the animations seamlessly into the overseers movement, actions that can be done in cutscenes or large overhauls of base mechanics.